Human Hand

0 ratings

Unit Used: Centimeters.

Properly connected all points.

Only Quads without Six or more Poles.

UV map.

In Lwo folder is ready for:


-Lightwave Default Render

-Kray

-VPR

-FPrime

-Octane (Second lwo File called Human Hand for Octane)

Octane-Nodes System with Displacment Settings for Human Hand. (4K Ultra Details)


Large Textures (4K Resolution).

-Hand AO

-Hand Base Color

-Hand Displacement

-Hand Glossiness

-Hand Normal Map

-Hand Roughness


Human Hand Riged.

-All Bones properly named.

-Skelegons Tree.

-LWS File with settings.

-Animation Scene LWS File.


Formats:


-LWO+LWS+Bones+Rig+Animation

-OBJ+MTL+All Textures Setting

-DXF



Best Regards

Adrian

$
I want this!
Copy product URL
$9+

Human Hand

0 ratings
I want this!