Human Hand
Unit Used: Centimeters.
Properly connected all points.
Only Quads without Six or more Poles.
UV map.
In Lwo folder is ready for:
-Lightwave Default Render
-Kray
-VPR
-FPrime
-Octane (Second lwo File called Human Hand for Octane)
Octane-Nodes System with Displacment Settings for Human Hand. (4K Ultra Details)
Large Textures (4K Resolution).
-Hand AO
-Hand Base Color
-Hand Displacement
-Hand Glossiness
-Hand Normal Map
-Hand Roughness
Human Hand Riged.
-All Bones properly named.
-Skelegons Tree.
-LWS File with settings.
-Animation Scene LWS File.
Formats:
-LWO+LWS+Bones+Rig+Animation
-OBJ+MTL+All Textures Setting
-DXF
Best Regards
Adrian
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